Battlefield Hardline, a first-person shooter video game produced in collaboration with Electronic Arts got released mid-March 2015.
Independent video game developer Mojang has another reason to celebrate, after Minecraft passed 11 million sales for Windows and Mac. The official Minecraft website shows that over 11,000,000 people have purchased the game to date.
The game was only launched officially in November 2011, meaning that Mojang has hit the milestone in a little over 18 months.
4J Studios are the folks responsible for porting the game to the consoles; they were happy to break the news on Twitter as it was happening. The game was launched on the live arcade store on May 9th 2012 for 1600 Microsoft Points (or $20).
Including the 360 Edition, the Mojang’s Minecraft franchise has reached over 17.5 million sales to this day. 453,000+ copies of Minecraft were sold this past 2012 Christmas Day alone.
On 5th September 2012, as a result of that program’s success, Mojang announced that he will partner with UN Habitat in a joint project called Block By Block which aims to involve youth in the planning process in urban areas by giving them the opportunity to show planners and decision makers how they would like to see their areas in the future.
Mojang will be the main financial sponsor. The program is designed to run for 3 years; the first pilot project, in Kibera – one of Nairobi’s informal settlements – is already in the planning phase.
Gamescom is a trade fair for video games held annually in Cologne, Germany. This year the event took place August 16 to 19, 2012. Gamers got the chance to see multiplayer scenes from Black Ops II [YouTube video].
Activision Publishing’s chief executive Eric Hirshberg spoke with BBC in an interview where he said, in connection with this release, that >> The game is very innovative, it has several firsts for the CoD franchise including the fact that it takes place in a future setting which unlocks a whole host of creative possibilities for our developers from new weapons to new settings to new art directional ideas. << [full interview here].
Counter-Strike: Global Offensive is launching officially on 21st of August 2012 for Xbox Live Arcade, PSN, PC and Mac. The company explained on its blog that it was important for them as they developed CS:GO to make sure it was as moddable and extensible as any CS game, so they’re including a Zombie mod as part of the official launch.
Global Offensive is the 4th official member in the Counter Strike game series; other titles include the original Counter-Strike game (launched November 8, 2000), Counter-Strike: Condition Zero (March 20, 2004) and Counter-Strike: Source (October 7, 2004).
Building a sequel of Minecraft would be like trying to improve Lego. Nevertheless, Notch said that the studio will “probably do Minecraft 2″, just not until work on Scrolls is wrapped up.
Instead of waiting for Minecraft 2 to appear, the folks at ComputerAndVideoGames.com wrote a list of potential improvements that we might see in the game’s next version. Among them: players custom-building quests to keep their visitors busy, and a bigger selection of multiplayer modes. [read the full article]
To put to ease worries about a possible lack of further development on Battlefield 3, the EA DICE team quickly announced afterwards that they remain committed to the current version: “we’re not ready to talk about Battlefield 4 yet – in the meantime, we hope you will continue to enjoy Battlefield 3 and all the Battlefield 3 Premium content still to come”.
A Minecraft Migrated Account Session Vulnerability Security Advisory has been published by Team Avolition in which a method to exploit “migrated” Minecraft accounts is revealed. In their advisory, they mention that this vulnerability needs to be fixed on the authentication level by Mojang Specifications as it cannot be resolved on a server locally.
According to comments on Hacker News, notch said that he took down the auth servers until they’re fixed.
UPDATE: the fix has been applied successfully and the auth servers are back online.